| An autorotation is a helicopter piloting maneuver that | | | | you travel along your new vector). |
| consists of an entry (gaining altitude then dipping | | | | In Automotive Racing terms, the autorotation is best |
| towards your target point at a certain speed), a glide | | | | compared to a drift, where rapid changes in direction |
| (a smooth pace from your entry point to the | | | | are done by making the car slide into and with it's |
| target), a flare (a sudden balance adjustment to the | | | | forward momentum while steering the nose directly |
| helicopter rotors that turns it in midair on a | | | | into a new attack angle. Once the car completes it's |
| designated vector), and the last move which consists | | | | drift-slide, it's pointed squarely at the new direction |
| of a touch down (if you're intending to land) or a | | | | and goes straight into it. Now, imagine doing that but |
| power recovery (meaning you used the auto rotation | | | | add a THIRD dimension of altitude instead of |
| to "drift" in midair and change course rapidly, so now | | | | operating on a flat plane. |